OSE Class - Tourist
This is my silly half-baked attempt at bringing the Tourist class from Nethack, which is inspired by Terry Pratchett's character Twoflower into OSE, enjoy?...!
Tourist
Class
Requirements: None
Prime requisite: n/a - cannot gain bonus XP
Hit Dice: 1d4
Maximum level: 9
Armour: Any
Weapons: Any
Languages: Alignment, Common, Foreign
Tourists start out with lots of gold (suitable for shopping with), a credit card, lots of food, some maps, and an expensive camera. Most monsters don't like being photographed.
Starting Gear
All Tourists start with the following equipment
- 1d10 x 100 starting gold pieces
- Credit card - "do you take card?"
- Tour Guide Map - decreased chance of losing direction, mostly outdated
- Hawaiian shirt conferring no benefit
- Expensive camera with 1d100 shots - minimum 30
- Save or be stunned for a round
- a Towel
- Empty rations eaten on the way here, whoops
One born every minute
Shopkeepers recognize Tourists below level 5 as suckers and charge them an extra 1⁄3 mark-up when buying and only offer 1⁄3 the base price of sold items. Feel free to change to 50% if this is easier DM.
Combat
Tourists can use all types of weapons and armour.
Tourists never advance their THAC0.
After Reaching 9th Level
A tourist has the option of creating a tourist kiosk that will attract foreigners from far and wide.
Level XP
1 0
2 1,200
3 2,400
4 4,800
5 9,600
6 20,000
7 40,000
8 80,000
9 160,000
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